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Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 743e59e44a4ff303b49314c9b44a76d15249170f
Size: 46.42 MB
What's New:
Master Chinese Spearman
Elite Chinese Spearman
Master Chinese Archer
Elite Chinese Archer
Leader Tlacochacaltl
New campaign:Invaders Campaign
New maps:In maps from FANS section(2)
New GEM source:FANS maps give gems too on completion!
New GEM source:New Feedback to Dev section under "How to get Gems". You can send in your ideas using the questionnaires, you can collect gems in return!
Fix:The AGE advancing Tutorial is fixed now
Change:Coolguy got nerfed
see more in version log!
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 30b11fbc3aaf5e507be6aa3ed4843f66ddffeea0
Size: 43.76 MB
What's New:
Age changes! New Feature:On creating maps/games there are new options for "starting technology" levels!
New skins: Titanium Corps
Age changes!:All campaign maps where there are player buildings or workers the starting age will be the Age I. by default
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 3366218247f8567a4872459e2319a5b8e86eb2d4
Size: 43.69 MB
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: f529c37a5fd1d865268f730c68a5b0ecf3c51918
Size: 43.64 MB
What's New:
Whole gameplay - a lot of units and more importantly - techs are now split into ages by introducing required age techs, which can be researched in TC or Advancement Center after meeting requirements.
Initially only very basic units and techs can be produced.
Development Age
Expansion Age
Golden Age
New Units:
House of Warriors
Elite Aztec Spearman
Elite Aztec Archer
Elite Aztec Slinger
many other changes - see version log.
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: bc23614295cf843cfdc57be43200ab5263e40cb0
Size: 43.33 MB
What's New:
New feature: Winning local skirmish maps will give gems (above certain XP) !
Fix: An accidental testmap from the tutorials is removed
Fix: Chinese units visual polishes
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 2d54375be17f3019d0768b7e167e807a2fc464f5
Size: 43.33 MB
What's New:
Fix: An accidental testmap from the tutorials is removed
Fix: Chinese units visual polishes
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: e127b0bf290d1c8c94539181961374499738cbc7
Size: 43.17 MB
What's New:
New Units:
Chinese Commander
Chinese Barracks
New campaign:First Crusade
New maps: in FAN maps section (1 maps)
New random maps:Northern Cascades 50x50, renewed Faction arena map 42x42
Feature: using mapeditor triggers you can change ability range + ability power of units
Bug:Taxiarchos got nerfed temporarily because of an engine limitation
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: ae2159058b99ef8816e63e383a3d1a9668aa3443
Size: 43.14 MB
What's New:
Chinese Commander
Chinese Barracks
New campaign:First Crusade
New maps: in FAN maps section (1 maps)
New random maps:Northern Cascades 50x50, renewed Faction arena map 42x42
Feature: using mapeditor triggers you can change ability range + ability power of units
Bug:Taxiarchos got nerfed temporarily because of an engine limitation
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: a6178532a076c81b168fa2910d85de3427f3c434
Size: 42.58 MB
What's New:
New maps: in FAN maps section (5 maps)
Fixes: several crash and bugfixes
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: af97f87c2c82d3966eb8dc760547edca15e12575
Size: 42.01 MB
What's New:
+ Hotfix on demolitions ship and petard
+ Hotfix on logging
New Units:
Chinese Horse Archer
Chinese Cavalry
New random maps:Sand Scorpion 50x50
New campaign maps: in Wildlands(2)
New campaign maps: in Anocobra(1)
Engine Change:Player get notified if opponent stopped its production in a building
Fix:Effects staying on units are handled properly when re-applying/casting same effect
Fix:You can no more enter into ally carriers
And more! see version log.
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 9ba1b44ff9088e7609669bc529c22bbd8f831f1c
Size: 42.01 MB
What's New:
+ Hotfix on demolitions ship and petard
New Units:
Chinese Horse Archer
Chinese Cavalry
New random maps:Sand Scorpion 50x50
New campaign maps: in Wildlands(2)
New campaign maps: in Anocobra(1)
Engine Change:Player get notified if opponent stopped its production in a building
Fix:Effects staying on units are handled properly when re-applying/casting same effect
Fix:You can no more enter into ally carriers
And more! see version log.
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 0c3b3793a8a4dd42518bb7182bbe3289359096f2
Size: 42.01 MB
What's New:
New Units:
Chinese Horse Archer
Chinese Cavalry
New random maps:Sand Scorpion 50x50
New campaign maps: in Wildlands(2)
New campaign maps: in Anocobra(1)
Engine Change:Speeded up game launch by reducing effects loading time
Engine Change:Player get notified if opponent stopped its production in a building
Fix:Effects staying on units are handled properly when re-applying/casting same effect
Fix:You can no more enter into ally carriers
And more! see version log.
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 57a9041b1060304e635961ca1d4565742d68edf9
Size: 42.01 MB
What's New:
Chinese Horse Archer
Chinese Cavalry
New random maps:Sand Scorpion 50x50
New campaign maps: in Wildlands(2)
New campaign maps: in Anocobra(1)
Engine Change:Speeded up game launch by reducing effects loading time
Engine Change:Player get notified if opponent stopped its production in a building
Fix:Effects staying on units are handled properly when re-applying/casting same effect
Fix:You can no more enter into ally carriers
And more! see version log.
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 801b00b776fbed03ff07198929ddb0a30c747b29
Size: 41.96 MB
What's New:
Chinese Archer
Chinese Ge weilder
Chinese spearman
New campaign:Wildlands
New random maps:Cross Roads 30x30, Strategic Invasion 30x50, Sand Scorpion 50x50,Circle Of Death Ffa 6 50x50,Winter War Sco 50x50
New skins:In Renaissance pack
New skinpacks:High Middle Ages, Etruscan
Changes: Nordic category to Norman Lancer
Cannoneers stats changed +hp +p.armor
From now village can invent town patrol tech
Hwacha can move and shoot in same turn from now
Great flag is occupiable
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: daf1d438b76f3054795eb6cb9dde2993234e43ab
Size: 41.69 MB
What's New:
New maps: in Historical maps section (1 maps)
New maps: in FAN maps section (3 maps)
New random maps:Scorched Wasteland 31x31
New multiplayer scenario maps:Faction Arena 46x46, Castle Fight 2 40x40
New skins:Renaissance pack
New game modes: for local and multiplayer matches:
Last TC standing
Regicide
Capture the artifact
Nomad
Many many other changes - see version log.
Requires Android: Android 4.2+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 0adbb245db255a31132a0c0597812e092ad95e7f
Size: 41.56 MB
What's New:
New campaign:Crusade Reborn
New random maps:Great Lake 75x75
New campaign map:in Terror of the Seas
New maps: in FAN maps section (1 map)
Requires Android: Android 4.2+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 382bb8a3ca3a07b16f39d52d87eeec42f46db68b
Size: 41 MB
What's New:
UI change:Player profile view when clicking on player name
UI change:Username Rename option (costs in-game currency)
Requires Android: Android 4.2+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 3fe482c36ecc2673d07bfa530d2b6a140e2369cf
Size: 40.99 MB
What's New:
New maps: in FAN maps section (2 maps)
New historical map:Hungarian history: First Battle of Augsburg (910), Raids on Europe
UI change:Multiplayer sections slight restructure and in Unit lists
UI change:in friends lists and friends handling
UI change:on factory view: production cancel and rename options
UI change: Unit help units are clickable + transformation and summons are also printed
for more: see version log.
Requires Android: Android 4.2+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 615e67473f17965248cd1c2203a922ac19e10145
Size: 41.01 MB
What's New:
+ New maps: in Historical maps section (1 map) + Battle of Trebia map updated + some other map intro text updated(Battle of Roses, Battle on the Ice, Battle of Poitiers)
+ New feature: The string-filter in unit listings from now filters not only the unit + name, but their category and spec abilities too
+ Fix:More scrolling fixes
New map:Moba for multiplayer games
Fix:Mega castle upgraded have fixed teamcolor
Requires Android: Android 4.2+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 72bbb56e6cd75050d0e80304f1c29b2860824ef4
Size: 40.99 MB
What's New:
Fix:Mega castle upgraded have fixed teamcolor
Fix:The old scrolling mode is back again, as the new was not working on some devices
Requires Android: Android 4.2+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: bee0640cd07994af1b56e8ee793801534ad1684b
Size: 41.2 MB
What's New:
Topornik - unusual irregular infantry acting as anti-siege with much lowered anti-buidling bonuses, but addition of anti-infantry.
New random maps:Isle Of Flowers 50x50
New skins:Middle-East pack
New mapeditor feature:New options to make fixed 2player 4 player and max 4 player Random maps (there is a placeable scroll looking object)
New skinpack: Dark Ages.
Graphics change: Towers, Fort and Castle have changed images...
Many other changes, see version log.
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: e59736ce72d5d8a098199b7914d69783dd8665f8
Size: 40.25 MB
What's New:
+ Fix: Mamluks and Sufism techs have their affected units list updated
Nomad Horse Archer
Mangonel
Mercenary Camp
New upgrades:
To Heavy Mangonel - upgrade for new siege engine.
New on Anroid UI:Skin button in gameplay mode and in mapeditor mode (you can skin units individually, and in groups).
New on Anroid UI:Favourites possibility on random maps and on unit types (in ing-game production lists)
Many other changes, see version log.