Age of Galaxy (Package Name: com.zts.ageofgalaxy) is developed by Zero Touch group and the latest version of Age of Galaxy 1.065 was updated on April 26, 2026. Age of Galaxy is in the category of Strategy. You can check all apps from the developer of Age of Galaxy. Currently this app is for free. This app can be downloaded on Android 5.0+ on APKFab or Google Play. All APK/XAPK files on APKFab.com are original and 100% safe with fast download.
NOT a pay to win game! The in-app payment option is just a donation possibility to the code-developer. The game is a retro-like 8-bit game, so it is not pretty and it has no fancy animations. This is a pure gameplay-oriented turn based strategy. The game in the middle of development, it is open to suggestions from players. A couple of players already testing and configuring it leading by Midonik, join the forum and share your ideas, test result and issue reports! thanks! ***FEATURES*** - Several Campaign maps to complete - Several Skirmish maps to fight on - Many units and buildings - Several technologies to invent - Rewarding system: Collecting stars on each map (Based on your performance) will grant you Credits used for unlocking new troops or buildings! - Spell Upgrades: Do you find a map too hard? You can ease the difficulty with various spells that can be bought with Credits! (Used on consumption) - Battle against AI on skirmish maps like in classic strategy games! - Battle against or with real players worldwide! - Design your own maps with the Map Editor feature! (in Beta) - Achievement system to make your experience more enjoyable! - A friend list! Go out there and meet new people! - Upgrades section containing new units, technologies and buildings openable with Credits! ***UNIT REQUESTS*** There are many requests for new and unique units , I am pretty open to this since it's pretty easy to implement a new unit. Please join the forum, post there the idea and i will make it! ***IF YOU INSTALL IT*** - Please be kind with the rating, since this app is in the middle of development. - Feel free to send me any suggestions concerning any part of the game (Gameplay, units, unit properties, new unit suggestions, graphics etc...) - If you would like to take part in creating this game (eg. graphics, translation, ideas) send me an email and/or join the forums! ***TO START*** 1. Go to Single Player (Or skirmish) 2. Play a map 3. If you have any, send me suggestions! 4. If not, enjoy the game Have fun!
Age of Galaxy 1.065 Update
New Skinpack: ELDRITCH: New Skinpack: VMC: New star terrain, thanks to Azurcht Change:Trigger editor slightly changed to show on the list what conditions/effects are doing (-> easier to use) Bug fxes: Old one can enter ground buildings Myconids no longer recieve insectoid units at the start of space battles; infested astroids visual double race bug fixed Balance change: regenerator attack increased by 5, gains 1 power range
New Skinpack: ELDRITCH: New Skinpack: VMC: New star terrain, thanks to Azurcht Change:Trigger editor slightly changed to show on the list what conditions/effects are doing (-> easier to use) Bug fxes: Old one can enter ground buildings Myconids no longer recieve insectoid units at the start of space battles; infested astroids visual double race bug fixed Balance change: regenerator attack increased by 5, gains 1 power range
New Skinpack: ELDRITCH: New Skinpack: VMC: New star terrain, thanks to Azurcht Change:Trigger editor slightly changed to show on the list what conditions/effects are doing (-> easier to use) Bug fxes: Old one can enter ground buildings Myconids no longer recieve insectoid units at the start of space battles; infested astroids visual double race bug fixed Balance change: regenerator attack increased by 5, gains 1 power range
New Skinpack: ELDRITCH: New Skinpack: VMC: New star terrain, thanks to Azurcht Change:Trigger editor slightly changed to show on the list what conditions/effects are doing (-> easier to use) Bug fxes: Old one can enter ground buildings Myconids no longer recieve insectoid units at the start of space battles; infested astroids visual double race bug fixed Balance change: regenerator attack increased by 5, gains 1 power range
+ New random maps:Asteroid Field 25x25,Star Cluster 35x35,Galactic Core 45x45 + Changes:Most units have on-die animations (ships/vehicles/guns/planes/buildings)! Myconids are now no longer of under construction and can be played in multiplayer matches Bug fixes: Raptors can move on mountains Megashroom and amber dome allow units to attack from inside Aviation shroom can carry ground units Earthquake ability affects buildings under construction ... see version log!
Bug fxes: Raptors can move on mountains Megashroom and amber dome allow units to attack from inside Aviation shroom can carry ground units Earthquake ability affects buildings under construction Entangling vines can be made in amber dome, instead of megashroom Rage no longer gives +1 action (since now it costs 0 actions to use) Holographic communications and stealing work (for real this time) Myconids are now no longer UC New campaign:Fungal Offensive ... see version log!
Bug fxes: Raptors can move on mountains Megashroom and amber dome allow units to attack from inside Aviation shroom can carry ground units Earthquake ability affects buildings under construction Entangling vines can be made in amber dome, instead of megashroom Rage no longer gives +1 action (since now it costs 0 actions to use) Holographic communications and stealing work (for real this time) Myconids are now no longer UC New campaign:Fungal Offensive ... see version log!
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