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Requires Android: Android 5.0+
Architecture: armeabi-v7a
Screen DPI: 160-240dpi
SHA1: 8cc5e1cf9f754c28eb759a9d9d658d252686ac36
Size: 39.95 MB
What's New:
+ Changes:Most units have on-die animations (ships/vehicles/guns/planes/buildings)!
Myconids are now no longer of under construction and can be played in multiplayer matches
Bug fixes:
Raptors can move on mountains
Megashroom and amber dome allow units to attack from inside
Aviation shroom can carry ground units
Earthquake ability affects buildings under construction
...
see version log!
Requires Android: Android 5.0+
Architecture: armeabi-v7a
Screen DPI: 160-240dpi
SHA1: 866a0ebf7eb3cf3d9599d25e65d87809faedcb29
Size: 38.81 MB
What's New:
"Little" UI design changes, and UI assets have been refreshed.
Change:By default everything is in landscape mode, but in menus you can rotate the phone to have portrait if needed
(more content update comes in few days!)
Requires Android: Android 5.0+
Architecture: arm64-v8a
Screen DPI: 160-240dpi
SHA1: bf3a64883a17ede5f2cea6a5c1aa84eabfb93fc0
Size: 36.6 MB
What's New:
Plasma condenser
Acid sea cannon
Mental protection helmets
Advanced spread
UI:Polishing on Landscape mode and Menu is rotating with phone.
Requires Android: Android 5.0+
Architecture: arm64-v8a
Screen DPI: 160dpi
SHA1: f27af640c751160b92f4cb1e969273f855ba28fd
Size: 33.94 MB
What's New:
Fungal ballista
New campaign:Rasp Empire
New maps: in FAN maps(1)
New random maps:City Invadedbattle 30x30,City Invaded 30x30
New multiplayer scenario maps:Camp User Gaia Untamed 29x29
Bug fixes and balance changes:
Ecological disaster map fixed
Fungal flagella damage decreased, their summon ability's cooldown decreased
Landing shroom no longer counts as a factory
Requires Android: Android 5.0+
Architecture: arm64-v8a
Screen DPI: 160dpi
SHA1: 394713538c0266ff5299db40716fa198ccbd6858
Size: 33.08 MB
What's New:
Bug fixes:
World eater can't enter planets
Devour ability is affected by armor
Higher AI difficulties researches ally techs
HAP diver's curvable handguns ability has correct specifications
Fungal pump can be built
Healing spores only affect allies
Fruit cannon counts as a ground unit
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: bc6302d9f5c8d2c01494e5f6bab1bcf43e893a6f
Size: 35.99 MB
What's New:
Plagued anihilators
Plagued piercers
Tank tamers
Fungal jellyfish
Immortal sporemasters
Cloud shooter
Bubble transporter
Floating spitter
Water shroomies
Forest shroomies
Cryoshroomies
Flame shroomies
Fungal flagella
Fungal carrier
Reconstructable filaments
New maps: in FAN maps section (4 maps)
New image for trenches and the skin button, thanks to Anchar
New abilities for some myconid units
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: d90bfb66ff9ec778478c84053b4b26e6f09bf2bf
Size: 33.89 MB
What's New:
Ocean cultivator
Infested asteroids
Winged myconids
New campaign maps: in The POA Saga(2)
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 00a8e633d34bd18e3696364ca1788a7242a55c37
Size: 33.85 MB
What's New:
Overseer
Acid Annihilator
Parashel Spreader
Fragment Spreader
Boomshroom Swimmer
Nebula Cultivator
Acid Swimmer
Infestation Cocoon
Change:Speeded up game launch by reducing effects loading time
Fix:Effects staying on units are handled properly when re-applying/casting same effect
Fix:You can no more enter into ally carriers (in those special cases you were able)
Fix:On statsheet some excess commas are now removed
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: aebcd7e802e7a68bdcadceb0bfbe0a41e322e605
Size: 33.8 MB
What's New:
Torpedohead
Water shroomhub (submerged)
Water shroomhub
Water scourge
Ex-17 Extractor
VEX-5
B3 defender
Insectoid amalgamation
Reptilian amalgamation
Zombie alphas
Zombie spider mutant
Alpha zombie scythers
Zombie scyther mutant
Zombie scyther
Zombies
Mind jackers
Fungal kraken
Immortal reapers
Genetic shuffling
see more in version log.
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 6d729f35da3d592cafc0fe7a39a6626e466a60b3
Size: 33.69 MB
What's New:
Improved tank firepower
Cluster bombs
Focused beams
Spread further
Serpent champion is no longer invisible
Artillery aircraft no longer only targets air
Fungal horror attack slightly decreased
Assimilated armor cost lowered
Roaches can use laser spitting
Laser spitting ability always has range of 1
Hercules mecha range increased to 2
Spider mecha has overload
Warpillar armor and damage increased
New skins in Blue and Desert pack
Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 216b3543f7ff996e4e943960d1adadfd186532d1
Size: 33.57 MB
What's New:
Fixes:Inspire crash fixed
Changes:
Banshee can only target air
Mega lizard image fixed
Vilebomber can no longer counterattack
Fungal resilience affects factories