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Requires Android: Android 4.2+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: f278b55b79a27cfc9637e605edb87c7742cbd708
Size: 32.29 MB
What's New:
New maps: in FAN maps section (4 maps)
New on Anroid UI:Skin button in gameplay mode and in mapeditor mode (you can skin units individually, and in groups).
Fix:Android UI: Zoom handling is fixed
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 9698fd280598650a27e0aeebf81171b95684d0f4
Size: 31.8 MB
What's New:
Spore cloud emiter
Giant thrower
Regenerator
Mashroom brain
Mashroom eye
Mashroom growth
New on Anroid UI:Favourites possibility on random maps and on unit types (in ing-game production lists)
Change:Units that are meant to ignore armor (ex. reptilian blademen) actually ignore armor through an ability
...
Many other changes, see version log.
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: f96e89b2da5d25e6861e407da7afb8b29a443234
Size: 31.54 MB
What's New:
Russula
Tick tank's attack increased by 4 and hp by 5
AI can no longer step on non-trap stealth units
Discord:Invite link is fixed
Feature Change:Daily gifts can be collected not only by multiplayer but by playing local games too
Mapeditor:You can flip units and set skins directly in mapeditor, these statuses will be saved on map
Mapeditor:New button for auto decorating the terrain
Fix:Structure constructions no longer loses their fractional values
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: f745a7898f69d58f9f334f7d6c6912587dd6ce9b
Size: 31.35 MB
What's New:
- Shromite cannon
- Shromite needler
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: b849d6d91d6028f906e2bb7bb47c686f7ebe9c2e
Size: 31.39 MB
What's New:
Gashroom
Megashroom
Assimilated rifles
Assimilated armor
Fungal horror
Death cap
Spider mother
Shromite shreder
Spiders
Change:Some units gone to be upgrades
New button:You can set your unit skins during gameplay (new button in "more" ("...") section)
Ui:You can read in-game messages and you can click on units while it is enemy player turn (multiplayer case)
and other changes, check the version log.
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: a678a899bf2afc4cc842c02ddb7304ce1087e1a5
Size: 31.27 MB
What's New:
Balance changes and fixes:
Desert infantry and mountaineers recieve new bonuses on terrains they specialise for, winter infantry now has frostbite weapons
Laboured AMP suit can start construction of certain structures
New myconid units: boomshrooms , idea thanks to espcaping peril, mycelium, idea thanks to Darkhunn, mycelium raft , images thanks to Anchar
Fix:Mapeditor: the pink 2,4,6 spawners now randomize player spawnings properly
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: d8538079f3792f04232c50c1da71ff4c9447abc5
Size: 29.45 MB
What's New:
New campaign, thanks to escapingperil - Hostile takeover
New skimrish map, Assault On Base X, thanks to Anaqi
New:Video view option for gems (same as in other "Age Of" alternatives)
New Mapeditor feature:You can set Skins to units by triggers
For More changes, see version log
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: f6e300d6e16cd5bf8adda35c3d8b94a328d8a7ad
Size: 28.39 MB
What's New:
Fixes:Fixing Antmen Queen crash
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 169661c205735ee8c4be48972f75c5cb729f5577
Size: 30.09 MB
What's New:
No longer are there doubled items in the shop
Scout wings now don't see stealth by default, they need to use an abilty
Space mines reworked to be actual mines.
Mind control has 1 turn cooldown
New crosshair image, new skin for PAD shooters
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: ec4d4dfb3b400d8a961a983740ff89855bc50a21
Size: 28.23 MB
What's New:
New campaign:History of Universe
Upgrades section:The section got reordered a little, some existing units became upgrades
Change:Clone spell is not usable on mega buildings and factories
Change:Space mines are invisibles to enemy, use scouts to scout them
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 4b22ba53d236498243d3f3be9b668f2494c96ece
Size: 27.89 MB
What's New:
New cosmetics:Wallpapers
New feature:Buildlists are showing unit category filter button
New feature:Waypoints are also showed by lines pointing to target location
New feature:You can close and delete long waiting multiplayer games
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 0e88edbf48c065461f1c5be591ef1ca17b57f67f
Size: 27.56 MB
What's New:
Bomber bonuses fix
Laser cannon is affected by reptilian vehicle armor techs, drones aren't
Medic centre can no longer carry mechanical units
EMP from the emp missile is no longer considered a separate effect from other ground emp
You can summon only one missile/drone of your choice every cooldown duration using a gain action ability spawning units have
-> many many other changes, see version log.
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: facaa2fb68d041cfcd9fb8b198d6f3c76f6e6668
Size: 27.53 MB
What's New:
Space missiles can only move on the turn they were summoned
Space missile sight reduced to 3
Space ships sight increased to equal their movement
Attack of harrier missile decreased to 12, bonus increased to 60%, speed decreased to 6
Pyreflies bonus increased to 100%
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: ffc342a5f8f2d6ae357c8962bb3879f3fbfb1917
Size: 27.52 MB
What's New:
Map fix: River node control
New Menuitem:Link to the Discord server
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 7ba8e8889be34222c92f44c4325136f755a03ab1
Size: 27.43 MB
What's New:
Fix:Some maps have been fixed in Cold escalation campaign
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: c160655cbc34fea30f8102fe05d3a30d8dcb5bc4
Size: 27.43 MB
What's New:
New reptilian units and techs: alpha enslavers , grey slashers alpha disruptors , shield overload
Neutral units: primate buildings and EMP battery , stone statue, wall and pillars ,
New campaign: Cold Escalation, thanks to Tominimax
New campaign: The horde hungers
Balance changes and fixes:many, see version log.
and many more ... see version log.
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 04b3d18c611002ea895f2044737c187c13cd263a
Size: 28.86 MB
What's New:
New insectoid unit: wormface teleporators
New reptilian unit: primate druid
New maps in Sarcadia Invasion campaign
New multiplayer scenario, 3v3 fortresses
Balance changes and fixes:
New wormface/primate units require respective techs
Nests and landing pads are no longer limited by the factory count
Insectoid neutral units have attack range
Space units overhaul
Space cruisers can't enter planets
Plane units removed from tcs
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 0f856b98de1327c4be3d9378919406f26759ec09
Size: 28.33 MB
What's New:
Fix: Catgirl fixed
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 2d714862f4a300b92bddb9305ef67c55bed7c1dc
Size: 28.33 MB
What's New:
New reptilian neutral units, (and more),
New human neutral units, , (and more),
New reptilian units and techs: alpha berserkers, frilled alphas, net mortar , net launchers , improved armor plating , tougher scales, improved vehicle construction , repair nanobots.
New insectoid units: cicadas swarm, electric guardians,
Non-factory buildings for aircrafts for all races: airstrip , landing pad , nests
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 64e55fb2f6cd13a1d217b6f8da5e5823a1d0f3e4
Size: 28.12 MB
What's New:
Costs of bomber planes decreased
Sam launcher (and other similar, human units/abilities) aa bonus changed to 100%
Moth bomber damage increased to 10 by power range modifier decreased to 40%
Dragonfly fighter's armors increased to 3/3, attack increased by 1
and many many more...
Maps now have lose objectives set up, also some other fixes
Insectoids are no longer under construction
Bugfix:How to get gems/Check apps is working again on Android 11 and above
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: c7ae99cb4566f30ec240fe4b9c4bd62d64e41ec1
Size: 28.17 MB
What's New:
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 1f31341a38e8def5ceadc61afb0885c8307ffa66
Size: 25.24 MB
What's New:
Change:centipede mech can walk through shallow water
Change:reptilian repair drone no longer has other ships category
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 8395ecedccd2abe68da04369a66289ceca0a51e9
Size: 25.2 MB
What's New:
Change:Multiplayer games time limit settins changed (>=12h only and new values for 36h, 48h, 72h)
Fix:Stealth units over bridge case: several bugs are fixed
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: cc8e27ef384a8107e25eed3ae1f6138d7f9eecd6
Size: 25.18 MB
What's New:
Gremlin units rebalanced
Snakemen will now spawn randomly properly, instead of as an unattackable unit
New insectoid unit and tech - pioneers , heat isolation
New human tech - innovative materials
New neutral units - primates , drill construct
New skin for gremlins
Redesigns for gremlin units
Gremlins can now be used as random map neutrals
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 7e1c92f01fd1ef21308925d60a545e26ac003f7a
Size: 25.13 MB
What's New:
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: f874433e57ca706097c13e66906900edcd03ff38
Size: 25.04 MB
What's New:
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 5b69bb30505baebf96f595348977de8de89ce461
Size: 25.03 MB
What's New:
Fix: cosmetics are appearing properly
Fix: mega building counters are working properly
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: 3b1b803a070752c3b5dd1e8d819053b7c15b3911
Size: 24.79 MB
What's New:
New random map: Outpost Zeta 42B, thanks to James Skruhak
Balance changes and fixes:
rocket artilleries' attack decreased, hp of the vehicle variants decreased,
cost of alpha minigunners, blade and spear alphas increased, their hps adjusted
space marine's cost and attack decreased,
stimpack and enchantment drugs no longer give miss chance.
... Some other changes see version log.
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: f74e63a601159a23c86786018986abd52544374e
Size: 24.37 MB
What's New:
New campaign - Tale of the Wanderer
Animation on the slime, thanks to stratego
New flamethrowers skin, thanks to rtte
Balance changes and fixes: see version log.
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: d11a2ec539c6d05543c12ce6f316adca419b5c53
Size: 24.28 MB
What's New:
New skirmish maps: galactic skirmish; Reptile War, thanks to gamerwesley38
New map in the Battle of the Paradise campaign - Breach and hold
Balance changes and fixes:
lamia's range decreased to 3
lower resistance can now be removed through mend or heal
space: all warships have +1 speed (except cruisers remained in speed 3)
space: cruisers have 4 range and cost 8 (insectoid 7)
and many more, see verison log
Requires Android: Android 4.2+
Screen DPI: 120-640dpi
SHA1: c039c3c7c255a074fabd1941ec09d1089c77f3e9
Size: 24.2 MB
What's New:
image change on Insectoid destroyer
image change on Human Corvette
image change on Human Invasional ship