歷史版本
Requires Android: Android 5.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 1a47ac5aac9f9ccf2d9d8245802adbdc6a4149a1
Size: 36.71 MB
What's New:
Rebalanced progression (huge!)
- 5x More Tiers
- Up to 10k more earnings per ball
- Reduced ball spawning times
UI Redesign
- Better readability
- More information
- Buy 1/5/10x
Cloud Save
- Facebook login to transfer devices
- Email [email protected] for lost progress
Level Polish
- Mix, Shuriken, Pie, Trap
Settings
- Sounds
- Tap size & duration
- Save scroll location
New Theme: Greyscale
Misc Bugs
See /r/idlezen for full notes!
Requires Android: Android 5.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 3b72f0f81829cd590d1498ae4795ae395b577219
Size: 36.71 MB
What's New:
Rebalanced progression (huge!)
- 5x More Tiers
- Up to 10k more earnings per ball
- Reduced ball spawning times
UI Redesign
- Better readability
- More information
- Buy 1/5/10x
Cloud Save
- Facebook login to transfer devices
- Email [email protected] for lost progress
Level Polish
- Mix, Shuriken, Pie, Trap
Settings
- Sounds
- Tap size & duration
- Save scroll location
New Theme: Greyscale
Misc Bugs
See /r/idlezen for full notes!
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: eb2d7406865e9db515af84ab726310c7c6861eae
Size: 33.94 MB
What's New:
Fixed level bugs
- pop corn
- pie ouput
- level overflows
- potential fix for geometry duplication
Prestige points now reflected correctly
Special sauce for time travelers
Full notes on /r/idlezen
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: d86ead34524fd071160e17ffa348d8dae23ac36f
Size: 33.93 MB
What's New:
Powerup Button updates
Menu Button notifications
Prestige Button tweak, bug fix and floor
Settings
Adjusted buttons with yes/no to just "Toggle"
Updated Zoom scrolling
Added quotes option
Added Swedish and updated German with the help of Iris & Martin!
Level
Flatline reboot
Fixed popcorn
Updated Shuriken
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 2e1af66eaecd36e1ebe3fb5385f1098c32e08899
Size: 33.69 MB
What's New:
Added Gem Ball
Added Music
Passive Earnings
- Doubled time away allowed
- Increased amount upgrade ranks by 2.5x
- Fixed display issue
Settings menu
Physics Optimizations
UI Bug Fixes
Forest theme
/r/idlezen
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 451946c2be95f95241d5b9fed325e99ed2f02c32
Size: 31.42 MB
What's New:
Potential fix for users stuck on the loading screen
Reduced save file size to reduce potential errors
Added save backups
Removed issue where you could accidentally tap out of a moneyball
Levels:
W1: Increased Triangle shrinking by 2.5x
W2: Sped up Shuriken by 50% and reduced size by 1.5x more
W2: Adjusted conveyor belt
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 18461c4eb80f02e5368f630426f13d6be4eeadd3
Size: 31.41 MB
What's New:
Winter Theme!
Fixed Moneyball issue (we're really sorry about this!)
Fixed issue with apps freezing on away earnings
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 8586c13cd4890125c199d46e0b1f21a645071fd7
Size: 31.62 MB
What's New:
Potential fix for scrolling issues
Optimized off-screen animations
Optimized levels:
Funnel - moving bars 30% shorter
ZigZag - tip of triangle
Flatline - 50% faster, one less bar on spinner & wider openings
Optimized game size
Prestige: Removed requirement for gems and added confirmation window
Taps: Production speed up now 100% longer
Backend for new world
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 9adeefeaccb6e218a2adbbaf822ae6eb5558df33
Size: 32.48 MB
What's New:
Fix for tap vs scroll distance on higher density pixel screens
Updated the game to save 4,000 balls up from 2,000
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 00c0b4d3142fc0cdd17f5c025c0dab5a781ab85e
Size: 32.48 MB
What's New:
Removed tapping when scrolling (no more worries!)
Removed potential load issue for some users as a result of too many balls being saved
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: f94e587631e063e98e61197e0fb56117823c5264
Size: 32.63 MB
What's New:
Updated prestige requirement to 32 orange gems from 128 orange gems
New sea theme!
Themes ordered by cost and updated costs
Increased powerup time limits by 2x for smaller powerups
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 32bf7c46de0bf4516058eb32528085d45fc464fc
Size: 31.83 MB
What's New:
New level
Added tutorial for prestige
Updated prestige window
Potential fix for bug where users didn't receive currency when opening the game for the first time
Potential fix for ads loading (thanks Tomasz & Jimmy)
Prestige bug fix (credit to Darian)
Now correctly show tapping speeding up production
Money ball now based on income rate (Max's request)
Themes gated behind prestige points
Secret: backend for new worlds...
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: da01d013bba2c40d6e380e88cbfcd7e28026dddb
Size: 31.78 MB
What's New:
Resized for tablets
Reduced file size!
Splatting bugs!
- powerups now reflect correct time left
- fixed one issue with ads not loading
Additional upgrades for zigzag and funnel
Potential fix for crashes/app not being responsive.
Requires Android: Android 5.0+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 7923d36022de6e1eb37b3b4536e41857c20309a9
Size: 31.83 MB
What's New:
Squashing Bugs:
Updated issue with passive income.
Swiping disabled during the intro which was causing new users to not earn currency
Fixed an issue which caused users to not be rewarded for completing a rewarded video some of the time
Optimizations:
Splatters should now take up less memory
New features:
Updated the game to store 3,000 balls instead of 1,000
Cost icons next to purchases
Updated intro