LÖVE for Android

LÖVE for Android

Android port of the *awesome* framework you can use to make 2D games in Lua.

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Previous Versions

LÖVE for Android
LÖVE for Android 11.3a APK
October 30, 2019 7.95 MB

Requires Android: Android 4.0+

Architecture: arm64-v8a, armeabi-v7a

Screen DPI: 160-640dpi

SHA1: c3c4f0e459f2f9e7b029c501fc43af8afc230d04

Size: 7.95 MB

What's New:

- Contains all relevant changes for desktop LÖVE 11.3
- Note: Microphone support has been disabled in this build (11.3a) but can be enabled in custom builds.
LÖVE for Android
LÖVE for Android 0.10.2 APK
November 3, 2016 4.08 MB

Requires Android: Android 2.3.4+

Architecture: armeabi, armeabi-v7a

Screen DPI: 160-640dpi

SHA1: 09fc9f6436ffaccf5e4ff12a8649ac9973019829

Size: 4.08 MB

What's New:

0.10.2:
* Contains all relevant changes from latest LÖVE 0.10.2 release!
* Upgrade of SDL2 to 2.0.5 (fixes an issue with the accelerometer)
LÖVE for Android
LÖVE for Android 0.10.1 APK
February 18, 2016 3.96 MB

Requires Android: Android 2.3.4+

Architecture: armeabi, armeabi-v7a

Screen DPI: 160-640dpi

SHA1: fbd5c7f03c24377e6e6d352d17452e2308b64f97

Size: 3.96 MB

What's New:

Android specific changes since 0.10.0:
* Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices.
* Fixed audio on Android to pause when the app is inactive, and resume when the app becomes active again.
* Fixed a driver bug on some Android devices which caused all objects to show up as black.
* Fixed love.graphics.clear(colortable) causing crashes on OpenGL ES 2 systems when a Canvas is active.
* New icons