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Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: ff339db23d1ce0c1255e003d87bad26bcf8eb6a5
Size: 47.89 MB
What's New:
Marketplace lag fixed.
A lot of bug fixes.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: a173d66cc56e403cd1750df10aa96c4b71261b12
Size: 47.91 MB
What's New:
Marketplace lag fixed.
A lot of bug fixes.

















Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 51a08643709bc8d32f5ece4c8aaea3280403f4be
Size: 48.9 MB
What's New:
Stable and APK updated to match this version.
You now have baremetal access to the device's sound emitters.
Using the SoundEmitter, SoundData & SoundDecoder classes you can emit sounds directly from the device output, without the need to use the SoundPlayer component.
You can output frequencies on either side (left or right) of the device's stereo channels using programming if you wanted to.
Now you can become a PLUS user by purchasing with coins.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 0d16aa242e24bfdfd80de828fa640d91faa0d28a
Size: 48.9 MB
What's New:
You now have baremetal access to the device's sound emitters.
Using the SoundEmitter, SoundData & SoundDecoder classes you can emit sounds directly from the device output, without the need to use the SoundPlayer component.
You can output frequencies on either side (left or right) of the device's stereo channels using programming if you wanted to.
Now you can become a PLUS user by purchasing with coins.
New @Singleton annotation.
Performance boosts.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 40cd7a72e5b25e21863c8a31dd3104bd4be49690
Size: 48.9 MB
What's New:
You now have baremetal access to the device's sound emitters.
Using the SoundEmitter, SoundData & SoundDecoder classes you can emit sounds directly from the device output, without the need to use the SoundPlayer component.
You can output frequencies on either side (left or right) of the device's stereo channels using programming if you wanted to.
Now you can become a PLUS user by purchasing with coins.
New @Singleton annotation.
Performance boosts.



Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: bd066a78fd1e904ef5c9b5e437654ed3a36f5307
Size: 50.28 MB
What's New:
You now have baremetal access to the device's sound emitters.
Using the SoundEmitter, SoundData & SoundDecoder classes you can emit sounds directly from the device output, without the need to use the SoundPlayer component.
You can output frequencies on either side (left or right) of the device's stereo channels using programming if you wanted to.
Now you can become a PLUS user by purchasing with coins.
New @Singleton annotation.
Performance boosts.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 4efb490c72f1d3a863dbdf48e85e883b21878dce
Size: 50.28 MB
What's New:
Using the SoundEmitter, SoundData & SoundDecoder classes you can emit sounds directly from the device output, without the need to use the SoundPlayer component.
You can output frequencies on either side (left or right) of the device's stereo channels using programming if you wanted to.
Now you can become a PLUS user by purchasing with coins.
New @Singleton annotation.
Performance boosts.



Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 24dc78178e0f2b236c7bfe8f9e3829acc0807923
Size: 50.21 MB
What's New:
Instantiate frame drop fixed.
Bug fixes.
New @Singleton annotation.
Performance boosts.
STerrain is now supported by Lite Renderer.
A new resolution system has been added to the cameras. A low resolution has been set by default so that the 4K resolution of the devices doesn't affect itsmagic's performance too much. You can configure both the editor's and your game's.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 78f54b11990b734539b6488e6b6ef16a0c023c05
Size: 50.22 MB
What's New:
Instantiate frame drop fixed.
Bug fixes.
New @Singleton annotation.
Performance boosts.
STerrain is now supported by Lite Renderer.
A new resolution system has been added to the cameras. A low resolution has been set by default so that the 4K resolution of the devices doesn't affect itsmagic's performance too much. You can configure both the editor's and your game's.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 4449b2760b9a09701da4b9651ced963518e5e448
Size: 50.22 MB
What's New:
Instantiate frame drop fixed.
Bug fixes.
New @Singleton annotation.
Performance boosts.
STerrain is now supported by Lite Renderer.
A new resolution system has been added to the cameras. A low resolution has been set by default so that the 4K resolution of the devices doesn't affect itsmagic's performance too much. You can configure both the editor's and your game's.







Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 8a108de859e4e1e3035d13bd088f995dba48ce09
Size: 50.21 MB
What's New:
Instantiate frame drop fixed.
Bug fixes.
New @Singleton annotation.
Performance boosts.
STerrain is now supported by Lite Renderer.
A new resolution system has been added to the cameras. A low resolution has been set by default so that the 4K resolution of the devices doesn't affect itsmagic's performance too much. You can configure both the editor's and your game's.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 9a2e1b20f5c0aff7606f186d0492023b3c2cf8df
Size: 52.63 MB
What's New:
Bug fixes.
New @Singleton annotation.
Performance boosts.
STerrain is now supported by Lite Renderer.
A new resolution system has been added to the cameras. A low resolution has been set by default so that the 4K resolution of the devices doesn't affect itsmagic's performance too much. You can configure both the editor's and your game's.
SUIMask and SUICircularMask not working, have been resolved..
SupremeUI and GUI now have a resolution system that increases.


Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 3d26ee56805b594120fb00653db03ece8fe3e732
Size: 52.61 MB
What's New:
Bug fixes.
New @Singleton annotation.
Performance boosts.
STerrain is now supported by Lite Renderer.
A new resolution system has been added to the cameras. A low resolution has been set by default so that the 4K resolution of the devices doesn't affect itsmagic's performance too much. You can configure both the editor's and your game's.
SUIMask and SUICircularMask not working, have been resolved..
SupremeUI and GUI now have a resolution system that increases.



Requires Android: Android 5.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 80045d1dba1ae197ba4e3dc2614c999c17f7eb7e
Size: 52.6 MB
What's New:
Performance boosts.
More bug fixes.
STerrain is now supported by Lite Renderer.
A new resolution system has been added to the cameras. A low resolution has been set by default so that the 4K resolution of the devices doesn't affect itsmagic's performance too much. You can configure both the editor's and your game's.
SUIMask and SUICircularMask not working, have been resolved..
SupremeUI and GUI now have a resolution system that increases.
