Minesweeper Go(包名:com.EvolveGames.MinesweeperGo)開發者是evolvegames,Minesweeper Go的最新版本1.1.28更新時間為2025年06月05日。Minesweeper GO - classic game的分類是解謎。您可以查看Minesweeper GO - classic game的開發者下的所有應用並找到Minesweeper GO - classic game在安卓上的200個相似應用。Minesweeper GO - classic game屬於Best 10 Minesweeper Games for Android。目前這個應用免費。該應用可以從APKFab或Google Play下載到Android 6.0+。APKFab.com的所有APK/XAPK文檔都是原始文檔並且100%安全下載的資源。
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Tournament Hall: Added the number of collected Detonators and player Status for each participant. Added general Deathmatch statistics 🔨 Fixed an issue that prevented scrolling the minefield after a tournament ended 🔨 Fixed the display of point and experience rewards for a tie in Deathmatch on the Tournament Rewards dialog 🔨 Fixed a regression where unexploded mines were shown after losing the minefield if they should remain hidden 🔨 Enabled immersive mode in the main gameplay scene
🔨 Tournament Hall: Added the number of collected Detonators and player Status for each participant. Added general Deathmatch statistics 🔨 Fixed an issue that prevented scrolling the minefield after a tournament ended 🔨 Fixed the display of point and experience rewards for a tie in Deathmatch on the Tournament Rewards dialog 🔨 Fixed a regression where unexploded mines were shown after losing the minefield if they should remain hidden 🔨 Enabled immersive mode in the main gameplay scene
🔨 Tournament Hall: Added the number of collected Detonators and player Status for each participant. Added general Deathmatch statistics 🔨 Fixed an issue that prevented scrolling the minefield after a tournament ended 🔨 Fixed the display of point and experience rewards for a tie in Deathmatch on the Tournament Rewards dialog 🔨 Fixed a regression where unexploded mines were shown after losing the minefield if they should remain hidden 🔨 Enabled immersive mode in the main gameplay scene
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Tournament Update: Deathmatch mode added o Collect detonators, progress through new statuses and unlock paid features for free o Three mode variations available: • Groundhog Day – the minefield resets after each death • Blitzkrieg – defeat occurs when time runs out • Iron Man – limited number of lives 🔨 Improved balance of experience gain and stun cooldown raise rate: experience rewards now depend on the Experience Boost of the highest-ranked opponent in the tournament
🔨 Tournament Update: Deathmatch mode added o Collect detonators, progress through new statuses and unlock paid features for free o Three mode variations available: • Groundhog Day – the minefield resets after each death • Blitzkrieg – defeat occurs when time runs out • Iron Man – limited number of lives 🔨 Improved balance of experience gain and stun cooldown raise rate: experience rewards now depend on the Experience Boost of the highest-ranked opponent in the tournament
🔨 Tournament Update: Deathmatch mode added o Collect detonators, progress through new statuses and unlock paid features for free o Three mode variations available: • Groundhog Day – the minefield resets after each death • Blitzkrieg – defeat occurs when time runs out • Iron Man – limited number of lives 🔨 Improved balance of experience gain and stun cooldown raise rate: experience rewards now depend on the Experience Boost of the highest-ranked opponent in the tournament
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