evolvegamesからリリースされた『Minesweeper Go』はパズルゲームだ。apkfab.com/jpから『Minesweeper Go』のファイルサイズ(APKサイズ):74.88 MB、スクリーンショット、詳細情報などを確認できる。apkfab.com/jpではevolvegamesより配信したアプリを簡単に検索して見つけることができる。『Minesweeper Go』に似ているアプリや類似アプリは200個を見つける。現在、Minesweeper GO - classic game appのダウンロードも基本プレイも無料だ。『Minesweeper Go』のAndroid要件はAndroid 6.0+なので、ご注意ください。APKFabあるいはGooglePlayから『Minesweeper GO - classic game apk』の最新バージョンを高速、安全にダウンロードできる。APKFab.com/jpでは全てのAPK/XAPKファイルがオリジナルなものなので、高速、安全にダウンロードできる。
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Added a setting to change board difficulty directly from minefield Quick Options 🔨 Enabled difficulty selection in Tournament Practice mode from Quick Options 🔨 Fixed some minor bugs
🔨 Tournament Hall: Added the number of collected Detonators and player Status for each participant. Added general Deathmatch statistics 🔨 Fixed an issue that prevented scrolling the minefield after a tournament ended 🔨 Fixed the display of point and experience rewards for a tie in Deathmatch on the Tournament Rewards dialog 🔨 Fixed a regression where unexploded mines were shown after losing the minefield if they should remain hidden 🔨 Enabled immersive mode in the main gameplay scene
🔨 Tournament Hall: Added the number of collected Detonators and player Status for each participant. Added general Deathmatch statistics 🔨 Fixed an issue that prevented scrolling the minefield after a tournament ended 🔨 Fixed the display of point and experience rewards for a tie in Deathmatch on the Tournament Rewards dialog 🔨 Fixed a regression where unexploded mines were shown after losing the minefield if they should remain hidden 🔨 Enabled immersive mode in the main gameplay scene
🔨 Tournament Hall: Added the number of collected Detonators and player Status for each participant. Added general Deathmatch statistics 🔨 Fixed an issue that prevented scrolling the minefield after a tournament ended 🔨 Fixed the display of point and experience rewards for a tie in Deathmatch on the Tournament Rewards dialog 🔨 Fixed a regression where unexploded mines were shown after losing the minefield if they should remain hidden 🔨 Enabled immersive mode in the main gameplay scene
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Deathmatch: o Fixed Groundhog Day mode: the minefield now restarts after using Stun Recover perk o Added 5- and 10-seconds timeout options in Blitzkrieg mode 🔨 Fixed a rare bug where the minefield could render its state incorrectly (especially on large custom boards)
🔨 Tournament Update: Deathmatch mode added o Collect detonators, progress through new statuses and unlock paid features for free o Three mode variations available: • Groundhog Day – the minefield resets after each death • Blitzkrieg – defeat occurs when time runs out • Iron Man – limited number of lives 🔨 Improved balance of experience gain and stun cooldown raise rate: experience rewards now depend on the Experience Boost of the highest-ranked opponent in the tournament
🔨 Tournament Update: Deathmatch mode added o Collect detonators, progress through new statuses and unlock paid features for free o Three mode variations available: • Groundhog Day – the minefield resets after each death • Blitzkrieg – defeat occurs when time runs out • Iron Man – limited number of lives 🔨 Improved balance of experience gain and stun cooldown raise rate: experience rewards now depend on the Experience Boost of the highest-ranked opponent in the tournament
🔨 Tournament Update: Deathmatch mode added o Collect detonators, progress through new statuses and unlock paid features for free o Three mode variations available: • Groundhog Day – the minefield resets after each death • Blitzkrieg – defeat occurs when time runs out • Iron Man – limited number of lives 🔨 Improved balance of experience gain and stun cooldown raise rate: experience rewards now depend on the Experience Boost of the highest-ranked opponent in the tournament