-Surprise attacks are now less likely to occur for both enemies and allies. -Reset jobs above level 5 using [Experimental] Prayer. -Accessibility support (storage of belongings, buttons for displaying acquired equipment after adventures).
-Surprise attacks are now less likely to occur for both enemies and allies. -Reset jobs above level 5 using [Experimental] Prayer. -Accessibility support (storage of belongings, buttons for displaying acquired equipment after adventures).
-Surprise attacks are now less likely to occur for both enemies and allies. -Reset jobs above level 5 using [Experimental] Prayer. -Accessibility support (storage of belongings, buttons for displaying acquired equipment after adventures).
-Add a button to sell all the rewards from the adventures at once. -Icons of enhanced equipment are displayed in the list. -Added quests to map 4. -Increased the maximum amount of money you can have by 2000. -Slightly increased the speed of the adventure. -Fixed a bug that the changed hair is not reflected.
-Add a button to sell all the rewards from the adventures at once. -Icons of enhanced equipment are displayed in the list. -Added quests to map 4. -Increased the maximum amount of money you can have by 2000. -Slightly increased the speed of the adventure. -Fixed a bug that the changed hair is not reflected.
-Display the equipment obtained in the adventure on the end of the adventure screen. -Added a button to change hair color. -Fixed a bug where monsters with no mental attacks could be cast by magic spells such as sleep. (Slightly nerfed) -Fixed a bug that some resistance values for screams, charms, etc. were "strength". Fixed a bug that caused some screams, charms, etc. to have a "stamina" value. (Slightly nerfed)
-Display the equipment obtained in the adventure on the end of the adventure screen. -Added a button to change hair color. -Fixed a bug where monsters with no mental attacks could be cast by magic spells such as sleep. (Slightly nerfed) -Fixed a bug that some resistance values for screams, charms, etc. were "strength". Fixed a bug that caused some screams, charms, etc. to have a "stamina" value. (Slightly nerfed)
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