In Werewords, players guess a secret word by asking “yes” or “no” questions. Figure out the magic word before time is up, and you win!
However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don’t guess the word in time, you can still win by identifying the werewolf!
To help you out, one player is the Seer, who knows the word, but has to be careful not be too obvious when helping you gure it out; if the word is guessed, the Werewolf can pull out a win by identifying the Seer!
To use the app: If the logo at the top of the screen does not match the logo on your box, tap the box at the top of the Settings screen that does match your version of the game.
Choose the roles you are using in the game, then tap the Play button to start the game. The app will ask all of the players to close their eyes, then wake up the Mayor and any other selected roles in order. Then the app will ask all player to open their eyes, and the day timer will start. If the players guess the Magic Word before time is up, the Mayor taps the "Correct" button, and then the Werewolves can still win if they figure out who the Seer is. If the players do NOT get the Magic word before time is up (or if they run out of Yes/No tokens), the players can still win by figuring out who one of the werewolves is.
Werewords is designed by Ted Alspach, the game designer of other popular games such as One Night Ultimate Werewolf, Suburbia, Castles of Mad King Ludwig, and many more popular games.
Bezier Games publishes party games and strategy games. Check out their entire game library and pick up a copy of Werewords at beziergames.com.
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