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- Rockbot 1
- Versão
Versões Antigas
Requires Android: Android 4.0+
Architecture: armeabi
Screen DPI: 160-480dpi
SHA1: 0daffc9f846a81844ce66827701679648ade0466
Size: 10.71 MB
What's New:
- enemy projectile not moving if he is not on-screen
- bring back to classic stage selection
- bring back castle stages intro
- dash shadow effect
- ANDROID: fix crash in boss credits
- font outline
- new door object for middle-stage bosses
- new graphic for stage-boss teleporter
- show commands (< > ENTER, etc) on manual' bottom
- fix for manual to show 1's bosses
Requires Android: Android 4.0+
Architecture: armeabi
Screen DPI: 160-480dpi
SHA1: ce2b4597d599b4c6b348440740458283d979fed6
Size: 10.93 MB
What's New:
- Nova tele de seleção de estágio
- Adicionada tradução para cutscenes
- Nova plataforma de teleporte para entrar em salas de chefes
- Correções:
# suporte a texto unicode quando escrevendo progressivamente
# melhorias no código para teleporte-y que usava tipos diferentes de escala
Requires Android: Android 4.0+
Architecture: armeabi
Screen DPI: 160-480dpi
SHA1: 430de7c7608721b823f109c48aa6565a438eb199
Size: 10.54 MB
What's New:
Efeito de puxar em projéteis
Novo menu de teste de música e som em config/extras
Novo tipo de projétil slash
Ataque padrão da Kitty mudado para Garra de Gato
Requires Android: Android 4.0+
Architecture: armeabi
Screen DPI: 160-480dpi
SHA1: abfc7446b2441497e577a3ab3c5af0df0640b602
Size: 10.53 MB
What's New:
- correção para teleporte congelar por não voltar para a posição de pé
- novo gráfico do inimigo Shield feito pelo Boberatu
Requires Android: Android 4.0+
Architecture: armeabi
Screen DPI: 160-480dpi
SHA1: 011275cc7a256f5e9f64b0623c8576ff6fd6c7e0
Size: 10.52 MB
What's New:
Requires Android: Android 4.0+
Architecture: armeabi
Screen DPI: 160-480dpi
SHA1: 50b4d5f3b7169c7ab046bf478567e408278b35a8
Size: 10.5 MB
What's New:
http://rockbot.upperland.net/?p=1270&lang=pt
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 5a9be34045c48eac1f94d2ceabde749540c8f0a6
Size: 12.72 MB
What's New:
Correção para posição Y do teleporte que colocava posição errada no castelo #5.
Correção #45: Dash aereo para esquerda no início da fase
Correção #48: BlueShield tomando dano frontal
Correção #49: Inimigos ficam atrás de checkpoint
Correção #51: Infoway: canhão fora de posição
Correção #52: Infoway: metools flutuando no ar
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 4ada79fdb46cfdfd5eb0a356b15fcad671852a8c
Size: 12.72 MB
What's New:
- melhorias no texto e traduções
- movimento mais rápido em escadas
- correção para animações parando
- correção transição de camada de cima
- objetos e inimigos devem checar terrno tipo dificuldade fácil/difícil
- pormitir voltar da seleção de save
- salvar posição do cursor na configuração
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: c4f9caaafa0c32ed76fe64dc9fdd991c6c2c3a2d
Size: 12.69 MB
What's New:
Disabilitar idiomas que não inglês e português
Terminar tradução para pt-BR de diálogos
Ajuste no dano de armas
Removida animação de estrelas
No menu principal salva posição do cursor
Texto progressivo restaurado para intro
Se player tem tiro duplo, armadura deve usar máximo de normal
Mensagem de ready não centralizada
Usar nome da arma no diálogo de armadura
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 315a0cfb275ec9b78f8299ea4939fba6f0ba3327
Size: 12.64 MB
What's New:
- objetos e inimigos podem ser adicionados de acordo com uma data dificuldade
- faltando ícones de d-pad e botão a na tela de seleção de fase
- corrigida configuração de controle usb/bluetooth
- texto da intro deixando uma área não apagada
- ao mudar estágio na seleção, deve apagar o texto de baixo para evitar problemas com demo (2)
- adicionado Andrew Przelucki aos créditos da engine
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: aab156077e84d337461104f3397f74b49ccec897
Size: 12.75 MB
What's New:
- nova seleção de fase
- nova intro para chefe
- melhor configuração para controls touch no android
- configs para auto-carregamento de tiro e mostrar fps
- suporte experimental a save na nuvem e troféus
- correções em spawn-npc
- suporte a múltiplos saves
- correção para inimigos teleportando para fora da tela
Envie erros para [email protected]
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 660c0ee75e11ff20e1a1a9a6c3b3b138be992d2c
Size: 12.51 MB
What's New:
- add Mega CartMan to credits (sorry I forgot)
- fix flying-type bosses moving to the ground on presentation; it should stop half-height of the screen
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 927160db4c158f454b5d1e6eaa9bd45ea285196c
Size: 12.51 MB
What's New:
- improved jump in water and coil item
- improved "train" gfx effect
- fix projectiles missing or reflecting some enemies
- fix projectile being inverted (chain)
- new charged projectiles by kaithehedgefox10@deviantart
- new hadouken Bongwater-bandit@deviantart
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 3a5de99aed928757a842362d25a164015a0d1d8f
Size: 12.42 MB
What's New:
Estou tentando desabilitar a ofuscação de código do Proguard para ser possível ver nome de funções e linhas de código quando ocorrer um erro. Por favor, submeta quaisquer crashes do aplicativo para validarmos se funcionou.
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: ddbef2911c41ddef3a8c305083fa78d56b453db1
Size: 12.62 MB
What's New:
Estou tentando desabilitar a ofuscação de código do Proguard para ser possível ver nome de funções e linhas de código quando ocorrer um erro. Por favor, submeta quaisquer crashes do aplicativo para validarmos se funcionou.
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 9a1d8c6fd37fbbc34036dd0d641d056ce757fb84
Size: 12.62 MB
What's New:
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: e6520d7d1433249e091565495e264ce9fe7d6fbc
Size: 12.36 MB
What's New:
- fix armor item not being saved
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 6676107733a5e129b11da4c1591e1ab56798dbab
Size: 12.36 MB
What's New:
- air dash not working for candy with armor
- new sounds for hadouken, shouryuken and super shot
- fix weakness setting default to 0 instead of 1
- remove plus damage in hard difficulty as it makes impossible to play with candy
- save point now a visible computer terminal
- enable setting player's default projectile
- new projectile types:
# fibonacci spiral
# ball bouncing
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: c24ad8b836fdb90e989b612e657b40926d3e5f42
Size: 12.31 MB
What's New:
- easy blocks in Rockbot1
- update player selection sprites and fix name position
- enemies should not be killed by death-ray
- foreground stopped showing
- hit animation in bosses must use hitarea center
- player face instead of skull in stage-select
- animation and "press-start" in stage-select screen
- disable language config
- passing through a door shows old hp-bar
- chain must not be reflected, interrupt instead
- lower SFX volume and change shot SFX
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 51de33b4c7f6691ce283841d0894f7e6cc32d6eb
Size: 12.29 MB
What's New:
- fix enemies hit-area not working.
- add game credits to ending.
- add bosses credits to ending.
- add minions to ending.
- add Betabot ending scene (missing some parts and all other players yet).
- add player walking scene in eding. - add notice for new players unlocked on ending.
- fix last boss replace-itself not working.
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 059ef3a77a839c89f290cf55c5d176fba20033bd
Size: 11.87 MB
What's New:
- Fixes for opening.
- Re-add Seahorse missing from Castle #5 stage.
Requires Android: Android 2.3.2+
Architecture: armeabi
Screen DPI: 160-640dpi
SHA1: 9323041516b516c3d067825c8016afeb1d98c38c
Size: 11.87 MB
What's New:
- Fix final boss not spawning its second form.
- Start adding endings with a new one that shows all game's enemies
- Fix crash when fighting Seahorse due to Spawn NPC list problem.
- Continue removing images that are copy or too similar to copyrighted ones (please let me know if you find one).
Requires Android: Android 1.6+
Architecture: armeabi
Screen DPI: 160-320dpi
SHA1: 0d47f5a3cd38b6e24ce98811fdcfd0a01736d65f
Size: 6.2 MB
What's New:
- bug fixes
- can't fire while using Jet or Coin items
- can't fire while freeze is active
- make jet item appear in a position a bit lower
- fix pause freezing game for a while after closing weapons menu
- improve boss vulnerabilities
- text review
- faster castle path animation
- add patreon link on startup screen
- fix player selection not reading start key sometimes
Requires Android: Android 1.6+
Architecture: armeabi
Screen DPI: 160-320dpi
SHA1: a94adc569434d298d1b9423cbc71f0fc21427e55
Size: 6.2 MB
What's New:
- bug fixes
- longer/slower jump
Requires Android: Android 1.6+
Architecture: armeabi
Screen DPI: 160-320dpi
SHA1: 5678a4f8f26016d3ccc6ef4787dc55dec636e684
Size: 5.97 MB
What's New:
- you can now set left/right/up/down controls in config
- button config is applied only when you leave the menu
- faster screen transition
- new method for checking the number of shots depending if weapon/normal shots
- easier for jumping, will keep even if player releases button if surpassing 80% of total height
- new object type: final boss capsule, fixing the problem of player showing in wrong room in final stage
- do not jump if is on push-back, smaller push-back
Requires Android: Android 1.6+
Architecture: armeabi
Screen DPI: 160-320dpi
SHA1: b44ca5433dae1b0145d53cb225d1225776d82112
Size: 6.18 MB
What's New:
New physics system, much closer to classic NES games.
Stage sub-bosses.
When game is finished, two new characters become available.
Stage review and redesign.
Three armor pieces that give each character a different ability.
New object types.
Ice terrain with inertia.
Great optimization in the game with the removel of a duplicate screen updating call.
Improvements and correction in game dialogs.
Several bug fixes and small improvements.
Improvements in weapons: