- Fixed issue with being unable to enter the universe after attempting to create a new character using a name that is already taken. - Added text to Russian connection failure message explaining that we are aware of the issue and are continuing to monitor the situation.
- Fixed issue with being unable to enter the universe after attempting to create a new character using a name that is already taken. - Added text to Russian connection failure message explaining that we are aware of the issue and are continuing to monitor the situation.
- Fixed issue with being unable to enter the universe after attempting to create a new character using a name that is already taken. - Added text to Russian connection failure message explaining that we are aware of the issue and are continuing to monitor the situation.
- Fixed issues with improperly displaying localized chat from NPCs during missions. - Fixed problems stemming from multiple threads attempting to access Lua at the same time. - Updated Italian localization. - Added a sector load time client-side analytic to help detect long sector loads.
- Fixed issues with improperly displaying localized chat from NPCs during missions. - Fixed problems stemming from multiple threads attempting to access Lua at the same time. - Updated Italian localization. - Added a sector load time client-side analytic to help detect long sector loads.
- Reduced the amount of mission information sent to players, speeding up login time. - Corporate Sector Run now requires level 3 combat to play (related to login speed efficiency). - Mission-based NPCs no longer aggro if the ship they're defending is hit with a repair gun. - Fixed issue with Capship Access rights not being applied to all of a player's capships if they are in the same sector. - Early prototype implementation of recently mandated Age Declaration API, not yet in wide usage.
- Reduced the amount of mission information sent to players, speeding up login time. - Corporate Sector Run now requires level 3 combat to play (related to login speed efficiency). - Mission-based NPCs no longer aggro if the ship they're defending is hit with a repair gun. - Fixed issue with Capship Access rights not being applied to all of a player's capships if they are in the same sector. - Early prototype implementation of recently mandated Age Declaration API, not yet in wide usage.
- Reduced the amount of mission information sent to players, speeding up login time. - Corporate Sector Run now requires level 3 combat to play (related to login speed efficiency). - Mission-based NPCs no longer aggro if the ship they're defending is hit with a repair gun. - Fixed issue with Capship Access rights not being applied to all of a player's capships if they are in the same sector. - Early prototype implementation of recently mandated Age Declaration API, not yet in wide usage.