eXtream Software Developmentからリリースされた『Audio Evolution Mobile TRIAL』は音楽&オーディオアプリだ。apkfab.com/jpから『Audio Evolution Mobile TRIAL』のファイルサイズ(APKサイズ):58.83 MB、関連ムービー、pv、スクリーンショット、詳細情報などを確認できる。apkfab.com/jpではeXtream Software Developmentより配信したアプリを簡単に検索して見つけることができる。『Audio Evolution Mobile TRIAL』に似ているアプリや類似アプリは200個を見つける。楽曲認識というのタッグは『Audio Evolution Mobile TRIAL』を含む。現在、Audio Evolution Mobile TRIAL appのダウンロードも基本プレイも無料だ。『Audio Evolution Mobile TRIAL』のAndroid要件はAndroid 6.0+なので、ご注意ください。APKFabあるいはGooglePlayから『Audio Evolution Mobile TRIAL apk』の最新バージョンを高速、安全にダウンロードできる。APKFab.com/jpでは全てのAPK/XAPKファイルがオリジナルなものなので、高速、安全にダウンロードできる。
5548: * CPU usage was higher in v5547 on projects that did not use the device's native sample rate or a USB audio interface. Solved. * Better handling of display cutouts. * Solved missing font issue in the trial version 5547: * Added an option 'Ignore pitch bend' to the MIDI input dialog. This can help with faulty MIDI keyboards that erroneously send pitch bend messages. * When connecting a second USB audio interface, there could be problems with sample rate etc. Solved.
5548: * CPU usage was higher in v5547 on projects that did not use the device's native sample rate or a USB audio interface. Solved. * Better handling of display cutouts. * Solved missing font issue in the trial version 5547: * Added an option 'Ignore pitch bend' to the MIDI input dialog. This can help with faulty MIDI keyboards that erroneously send pitch bend messages. * When connecting a second USB audio interface, there could be problems with sample rate etc. Solved.
5548: * CPU usage was higher in v5547 on projects that did not use the device's native sample rate or a USB audio interface. Solved. * Better handling of display cutouts. * Solved missing font issue in the trial version 5547: * Added an option 'Ignore pitch bend' to the MIDI input dialog. This can help with faulty MIDI keyboards that erroneously send pitch bend messages. * When connecting a second USB audio interface, there could be problems with sample rate etc. Solved.
* Added an option 'Ignore pitch bend' to the MIDI input dialog. This can help with faulty MIDI keyboards that erroneously send pitch bend messages. * When connecting a second USB audio interface, there could be problems with sample rate etc. Solved.
* Added an option 'Ignore pitch bend' to the MIDI input dialog. This can help with faulty MIDI keyboards that erroneously send pitch bend messages. * When connecting a second USB audio interface, there could be problems with sample rate etc. Solved.
* Added an option 'Ignore pitch bend' to the MIDI input dialog. This can help with faulty MIDI keyboards that erroneously send pitch bend messages. * When connecting a second USB audio interface, there could be problems with sample rate etc. Solved.
* Values are now displayed underneath the graphic EQ sliders. * Added a search field to the automation parameter selection and MIDI CC selection dialogs. * When doing portal export, newer files will now overwrite existing files. * LFO Modifiers were not stored in the project. Solved. * The graphics for large audio files are now computed in the background.
* Values are now displayed underneath the graphic EQ sliders. * Added a search field to the automation parameter selection and MIDI CC selection dialogs. * When doing portal export, newer files will now overwrite existing files. * LFO Modifiers were not stored in the project. Solved. * The graphics for large audio files are now computed in the background.
* Values are now displayed underneath the graphic EQ sliders. * Added a search field to the automation parameter selection and MIDI CC selection dialogs. * When doing portal export, newer files will now overwrite existing files. * LFO Modifiers were not stored in the project. Solved. * The graphics for large audio files are now computed in the background.
* Values are now displayed underneath the graphic EQ sliders. * Added a search field to the automation parameter selection and MIDI CC selection dialogs. * When doing portal export, newer files will now overwrite existing files. * LFO Modifiers were not stored in the project. Solved. * The graphics for large audio files are now computed in the background.