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Versiones antiguas
Requires Android: Android 4.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: d1fbd5949667261f3654ce8276ae0a6205d4c13b
Size: 54.22 MB
What's New:
Requires Android: Android 4.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 20a00c762a826f936012ea594e3b6e6690d6382c
Size: 59.19 MB
What's New:
If you like this game, please check out our new game Mercenary Arena!
Requires Android: Android 4.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 1f83575e1cf416e220bb86081b08b22ca525c11f
Size: 59.21 MB
What's New:
Requires Android: Android 4.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 02c74fc03ac36b32f919e63dcadbd49d8da09e44
Size: 55.65 MB
What's New:
Balancing of waves 10-29
Necromancy ability now limited to 4 summons per corpse
Clarified several different ability tooltips
Added attack range information to each unit tooltip
General
Single player leaderboards reset
Bugs
Fixed bugs with Critical damage text showing wrong number
Level 20 boss bounce attack now working as intended
Requires Android: Android 4.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: d6f16dbac750f7ba08bc45861a6151105d1a9ad1
Size: 55.44 MB
What's New:
Balancing of post 10 waves
Balancing of units in all teams, most noticably nerf on bishop
Made hard and impossible infinite wave more interesting
General
Improved overall performance
Fixed known scaling issue with higher resolutions (Samsung Note 9 etc)
Bugs
Fixed bug with several abilities
Requires Android: Android 4.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: a2cd6da5b1e143227bb37f45e0c75d001bd0505f
Size: 55.45 MB
What's New:
The new random team available in store
Infinite wave reworked
Lowered difficulty on impossible
DoT update every 0.1s instead of 1s
Plant Increased poison dmg(12->18 over 3s)
Angry Flowers Increased poison dmg(18->30 over 3s)
Ape beast Decreased bleed duration(5s->4s)
General
Name changed to Legions TD
Singleplayer leaderboard reset
Added data policy
Optimizations to the size of the game
Bugs
Fixed bug with tutorial
Fixed bug with unit tooltip
Fixed bug with challenge request
Requires Android: Android 4.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 9fdac6ba57a19d0c5ed47557e5a7e53b6e1770ab
Size: 85.91 MB
What's New:
Requires Android: Android 4.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: 09480a9442ed9d591ed711203b391d4fca76dfb8
Size: 85.91 MB
What's New:
Optimization to unit carving, should improve performance
Some balancing, mostly to Electric Boi and Stormy
Requires Android: Android 4.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: e857ba7a1df806548b51111a14e615b41bd65bd1
Size: 85.94 MB
What's New:
Requires Android: Android 4.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: d34d6347816d835b9ca2f0e752c99a037cc6af34
Size: 85.97 MB
What's New:
Challenges now does not freeze the game sometimes when waiting for opponent.
Requires Android: Android 4.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: f81d9cd5894335070be626032118cfaec15fc66f
Size: 74.26 MB
What's New:
Priest(humans) nerfed
Catapult(humans) nerfed
Marksman(humans)
Balanced wave 1-10
King:
Thorns buffed
Heal buffed
Bounce nerfed
King upgrades now got a higher cap, higher cost and higher rewards
Other:
Minor UI fixes
Fixed a bug were a unit would get stuck on screen when building while a wave started
Buffered diamonds gained when playing offline is now added when logging back in
Particle effects altered/limited to improve gameplay performance
Requires Android: Android 4.1+
Architecture: armeabi-v7a, x86
Screen DPI: 120-640dpi
SHA1: fa9997a72e4ff810a56343d768479e00918e1729
Size: 73.82 MB
What's New:
Multiplayer coming soon
Personal accounts
Gain diamonds after every game to unlock more teams
Teams should be somewhat balanced